This project is read-only.

Create the Pile rules for the solitaire implementation

a pile within the solitaire game will represent the 4 top piles or the 7 bottom piles of the game, and also the player pile. These 3 piles have different behaviors : Make 1 pile that only accepts t...

Id #22 | Release: None | Updated: Feb 13, 2013 at 4:48 AM by sebdg | Created: Dec 6, 2010 at 8:50 PM by sebdg

Create a poker implementation

Id #21 | Release: None | Updated: Dec 13, 2010 at 10:28 PM by sebdg | Created: Dec 6, 2010 at 8:40 PM by sebdg

Create a solitaire implementation

create an implementation of the typical windows solitaire game.

Id #20 | Release: None | Updated: Feb 13, 2013 at 4:48 AM by sebdg | Created: Dec 6, 2010 at 8:36 PM by sebdg

Make abstract classes for each gametype of the list

Trick-taking games See also: List of trick-taking games The object of a trick-taking game is based on the play of multiple rounds, or tricks, in each of which each player plays a single card from t...

Id #18 | Release: None | Updated: Feb 13, 2013 at 4:48 AM by sebdg | Created: Dec 6, 2010 at 6:10 PM by sebdg

Create a Blackjack Implementation

Use the common classes to make a simple blackjack implemetation.

Id #16 | Release: None | Updated: Feb 13, 2013 at 4:48 AM by sebdg | Created: Dec 6, 2010 at 4:52 PM by sebdg

Create classes for the Cards, Tables, Players, Games etc

The idea is to create a common set of classes that work together and apply the base logic that is common to each game type. Poker, BlackJack and Solitaire will be the first implementations to reali...

Id #15 | Release: None | Updated: Feb 13, 2013 at 4:48 AM by sebdg | Created: Dec 6, 2010 at 4:47 PM by sebdg

  • 1-6 of 6 Work Items
    • Previous
    • 1
    • Next
    • Showing
    • All
    • Work Items